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AIOnCycleEnd Property

Function to run when an AI cycle ends (after each update).

Note Note
This is only currently supported for custom (flexible) AI schemes.

void OnCycleEnd(AI ai, Int32 gameTime)

Namespace:  Mannequin.Bindings
Assembly:  Collapse (in Collapse.exe) Version: 0.4.6.1290 (0.4.6.1290)
Syntax
C#
public Closure OnCycleEnd { get; set; }

Property Value

Type: Closure
See Also