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Item Class

Represents in-game items.
Inheritance Hierarchy

Namespace:  Mannequin.Bindings
Assembly:  Collapse (in Collapse.exe) Version: 0.4.6.1290 (0.4.6.1290)
Syntax
C#
public class Item

The Item type exposes the following members.

Constructors
  NameDescription
Public methodItem
Get an item by its asset name and type
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Properties
  NameDescription
Public propertyAvailableOnStartMenu
Whether this item is selectable from the starty menu or not
Public propertyCanDrop
Whether this item can be dropped or not
Public propertyDescription
The item's descripton
Public propertyFileName
Public propertyInventoryTexture
The item's inventory texture.
Public propertyIsCloned
Whether this item is a clone or not
Public propertyIsStackable
Whether this item can be stacked or not
Public propertyName
The item's name.
Public propertyType
The item's ItemType.
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Methods
  NameDescription
Public methodAddTag
Add a tag to this item
Public methodAddToGame
Add this item to the game.
Note Note
The item must be cloned first (if you're adding a new item to the game, you should clone it first anyway)
Public methodClone
Clone this item, allowing you to save modifications as a new Item.
Public methodHasTag
Whether this item has a tag.
Public methodRemoveTag
Remove a tag from this item
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See Also